The Advanced Topics course exposes students to several of the subfields of computer science that a student would encounter as a college major in the field. Assignments are more open-ended and require a greater degree of initiative from the students. The topics covered vary somewhat from year to year, in response to student and teacher interest. Examples of typical topics include digital-logic circuits (including basic logic gates, designing combinatorial and sequential circuits, and basic computer architecture), three-dimensional computer graphics (including mathematical fundamentals, transformations, perspective, and rendering techniques), networking (TCP/IP concepts and socket programming), and artificial intelligence (philosophy, logic, search, heuristics, and neural networks). Student projects include designing and building a simple programmable computer on breadboards and implementing a 3D renderer without using a 3D library.